Past the land of Spare Oom, beyond the city of War Drobe, lies... ______|_,---- ,---/ ,--' | | _ _ | | | / | |' `(_) | | _ _ __ _ ' __ | __ _ | | | \_, | |' ` |' `( \ |' ` | ( | (__) (_ __ `---'| | | \__) | | | \__ | \_, ) / / _ '_ _ _/ __ _|__ |\ | |\ /| | ( \ | | \ | _. _ _ ' _. | \/ | _ | _ \__)| | \ | '_| |' ` |' ` | '_| | |( \ (_ |' ` | | \| (__\ | | | | (__\ | | \__)__)| | ' | ` ' ` ' ` -' NarniaMUSH is a TinyMUSH 2.0 based on "The Chronicles of Narnia" novels by C.S. Lewis. The most well known of these is _The_Lion, _the_Witch_and_the_Wardrobe_. NarniaMUSH is set just after _The_Voyage_of_the_Dawn_Treader_, though some liberties have been taken with the story line. The four young Kings and Queens have returned to Narnia, as have many of the creatures and characters from the other novels. NarniaMUSH boasts the following features: - The Characters. Feature characters, those from the books, are a welcome part of Narnia's population. Many are taken, but almost as many have yet to be claimed. Playing a feature character means you must live up to the role of that character in the books, but you need not take on any additional responsibilities that you don't want to. - Quests! We plan to hold large scale quests and adventures once the bulk of the lands and islands are complete. These will involve any and all characters that wish to participate, but we need your help to get them set up, get the ready, and most of all, play them! - A Weather system. Most exterior rooms change with the times of day, seasons of the year, winds and precipitation. The system is easy to use, and very detailed. Weather rooms may even use the global spoofer, so that creatures in the room see and hear the weather changing. - The Kingdoms. Within Narnia, the Lantern Waste, Beaversdam, Beruna, the Dancing Lawn and Cair Paravel are all built, and ready to explore. Archenland's good King Nain has done a wonderful job, and Anvard castle and the Pass into Narnia are some of the best building we have. Ettinsmoor, the wild northern lands, the Narnian marshes, and most of Calormen are unstarted, ready for any interested builder. - An Ocean. Ships can be constructed to sail between the many islands of Narnia's Eastern Ocean. While the system is detailed, it is designed to be easy to use and requires virtually no training. Dragon Island, the Dark Island, the Lone Islands, Galma Island, the Isle of the Voices, and an Undersea Kingdom are all under construction, but many islands remain to build and explore. - Globals. NarniaMUSH has more than its fair share of TinyMUSH psychocoders, and we have one of the best +mail systems around, as well as many of the standard globals... with many extras tossed in, like +hint for explorers, building evaluators, and are always adding more quality features to the game. Please, feel welcome to stop by NarniaMUSH, located at: gallina.gb.nrao.edu (192.33.116.103) port 6250 Create a character, or login as Guest and take a look around the lands of Narnia.